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NPC Generator

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Advanced [show]


Henry Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown cloak and cross-gartered black stockings. His red hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast island. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Henry Berkeley, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear tan clothing when he does not wear armor, and a wedding ring on his left hand. He wears a wide-brimmed hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Artistic, Logical. Flaws: Insane, Antagonistic, Mundane. Bonds: In love. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Godfrey Lindsey, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)18 (+4) 17 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Terran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: Just what you see.


Social Check DCs


Reynard Myerscough, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Tailor. He has a silver handlebar mustache and slicked back silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Flaws: Addict, Cynical, Antagonistic, Insane. Bonds: Rich, Attractive. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Myerscough, Male Human Bard 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Fiery yellow corundum (800 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Dyer. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Opinionated, Athletic. Flaws: Insomniac, Ugly, Disease. Bonds: Family. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Anselm Kinsley, Male Human Rogue 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 10000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Norman Lindsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large black mantle and cape that has been intricately interwoven into his yellow robe. His hair is short and silver. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful brothel owner made him what he is. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: An old rival family wants him found.

Flaws: Ugly. Bonds: Poor, Job, Family, Mentor. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Norman Lindsey, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs

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