Everard Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear blue pants and tee shirts. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is greying and his face has many wrinkles. He has gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Everard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Antagonistic, Ugly. Bonds: Rich, Family, Nature. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Hugh Morton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears violet cloth garments or leather armor. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.
History: The child of a Sage, who enjoyed hunting, Hugh was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content.
Ideals: Justice, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp.
Alexandre Landon, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear blue tank tops with white pants. His auburn hair is cut short with large spiked bangs in the front. This violet eyed westerner is not easily forgotten.
Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of western immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands
Ideals: Extrovert. Bonds: Adventurer, Immigrant, Enemies. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 5 (-3) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Masterwork studded leather.
Percival Presley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a grey tunic with red highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. His long golden hair reaches down to his waist. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion
Ideals: Justice, Gifted, Athletic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +6
Possessions: 700 gp.
Theobald Tindall, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is singed and shortened. He has a tattooed face.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has drifted from career to career and currently works as a Marshal.
Motivation: His religion dominates his actions; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Religious, Job. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Blue quartz (16 gp). Amber (60 gp). White pearl (60 gp).
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