Lance Oakley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan tunic with green highlights, and long tan pants that bunch up around his shoes. His red hair is long and unkept. He has gray eyes and a tan hat with a green feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant, Guardian, Adventurer. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp.
Lance Cornish, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His hair, while still mostly brown, has prominent grey streaks. His hazel unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother.
Ideals: Joker. Flaws: Disease, Ugly. Bonds: Rich, Nature, Family. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Dean Quinton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His blonde hair is smooth and relatively long. His eyes are blue and beady.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Debt. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Just what you see.
Charles Sutherland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.
History: The child of eastern immigrants he idolized his father. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Charles's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: In love, Immigrant. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Pinkerton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears professional attire. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed westerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, Enemies. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 2900 sp. Bloodstone (20 gp). Coral (90 gp). Tiger eye turquoise (4 gp). 3 Thunderstones. 4 Alchemist’s fire. 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
