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NPC Generator

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Gerard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and he's in love

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Mentor, Rich, Has a crush. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Brownrigg, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 34000 sp.


Social Check DCs


Miles Darby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large blue mantle and cape that has been intricately interwoven into his pastel robe. His blonde hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Miles took refuge in the large cave and found the beat up glaive and armor he uses now. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Miles Darby, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Norman Compton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sai, marred by teas. He has a long chestnut beard with little hanging trinkets. His eyes are likewise hazel.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids.

Flaws: Ugly. Bonds: Has a crush, Enemies, Poor. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Norman Compton, Male Human Bard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 40000 cp. Deep blue spinel (1100 gp). Moss agate (8 gp). 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Climber’s kit. 1 Hourglass.


Social Check DCs


Simon Harrington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears black painted combat armor at almost all times. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of specialists.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Justice, Entrepeneur. Flaws: Insomniac, Secretive. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Harrington, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Malachite (8 gp).


Social Check DCs


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Sailor in town.

History: He got into the Sailor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Addict, Insane. Bonds: Job. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Adam Carlyle, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 38000 sp. 1 Spyglass.


Social Check DCs

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