Heward Redfield, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears grey trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His red hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.
History: Heward lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Sage like his father before him.
Motivation: He's attracted to the PC; and regain custody of his son
Ideals: Impeccable. Flaws: Shy. Bonds: Family, Job, Has a crush. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 400 gp.
Trey Whitby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a warhammer. His small hat is riddled with cuts and holes. His eyes are likewise gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Roland Addington, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in tan turtlenecks beneath a brown coat with green slacks. He has a small bristly mustache and wavy golden hair. He has a dull look in his hazel eyes.
Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Roland was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. 1 Everburning torch. 3 Tanglefoot bags.
Reynard Brady, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large auburn tufts of hair around his ears. He is baby faced.
Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has achieved small success as a Fletcher.
Motivation: To protect his home.
Flaws: Ugly. Bonds: Guardian, Family, Rich, Job. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 500 gp. Deep green spinel (100 gp). Hematite (6 gp). Golden yellow topaz (900 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Hubert Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He has gray eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He left for the north, certain he would find work there.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and to be a unemployed again
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Poor, Job, Immigrant. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 4000 sp. Chalcedony (30 gp). Black pearl (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
