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Advanced [show]


Reynard Allerton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a fancy brown suit. His right hand appears badly burned and disfigured. He wears a colorful flower in his brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Shoemaker business at a young age. A gifted student he started as a Performer, but he got bored and became a Shoemaker. He struck the Shoemaker job and began his own company from there.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.

Flaws: Insomniac. Bonds: Attractive, Nature, Family, Job. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Reynard Allerton, Male Human Warlock 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 600 gp. Silver pearl (90 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


William Stansfield, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man is generally shirtless and showing off his tattooed chest. His tied-back hair is black. He is baby faced.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: Born in the west to a Marshal, William learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants revenge against orcs; and to be a beggar again

Ideals: Athletic, Pacifist, Persistence. Bonds: Job, Enemies. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

William Stansfield, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 6 (-2)15 (+2)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp.


Social Check DCs


Miles Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is short and silver. His eyes, though not visible through his cowl, are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and money/treasure

Ideals: Justice. Bonds: Rich, Nature, Immigrant, Family. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Gracey, Male Human Warrior 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Sard (40 gp). Red-brown spinel (110 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Adelard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his brown hair down. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: Adelard was born in the north. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Professionalism, Gifted, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Adelard Wilberforce, Male Human Adept 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Athletics +5, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Brewer does. His hair is chestnut, silky, and of moderate length. He has hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Anselm was born with his mother's beautiful face. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his writing dream.

Motivation: Doesn't want to be a Brewer and was forced into it by his family.

Ideals: Artistic. Bonds: Job, Attractive, Family, Adventurer. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Anselm Beitz, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs

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