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Peter Anderton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear green clothing when he does not wear armor. His hair is golden and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Addict, Shy. Bonds: Military. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Peter Anderton, Male Human Sorcerer 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 300 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Roland Cotton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears a feathered hat to cover his moderate length golden hair. He has brown eyes and a blue hat with a violet feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Guard, who enjoyed hunting, Roland was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Antagonistic, PTSD, Insane. Bonds: Nature. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Roland Cotton, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)10 (+0) 18 (+4)18 (+4)
Skills Deception +6, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 600 gp. 1 Superior lock. 1 Superior lock.


Social Check DCs


Robert Stansfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear tan tank tops with brown pants. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Robert will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Extrovert. Flaws: Insane, Secretive. Bonds: Nature, Adventurer. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Robert Stansfield, Male Human Rogue 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)15 (+2) 10 (+0)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 9000 sp.


Social Check DCs


Trym Oakes, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is lengthy. His fierce gray eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: He was born in the south. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Cynical. Bonds: Rich, Military, Immigrant. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Trym Oakes, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has no hair. He has amber eyes.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Fortune-teller, but he got bored and became a Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Job. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Theobald Graeme, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp.


Social Check DCs

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