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NPC Generator

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Advanced [show]


Heward Lindsey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Heward Lindsey, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Barney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his pastel robe and has his rapier always slung over his shoulder. He is tall, broad shouldered and powerfully built. He has wavy blonde hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Family, Adventurer, Immigrant, Has a crush. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Don Barney, Male Human Druid 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Sard (50 gp). Obsidian (6 gp). Blue star sapphire (1400 gp). Jet (110 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Wentworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Professionalism. Flaws: Insane, Shy, Disease. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Wentworth, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Manfred Washington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Manfred was born in the north. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Joker, Persistence. Bonds: Immigrant. Occupation: Performer

Voice: Raspy

Attributes [hide]

Manfred Washington, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1200 sp.


Social Check DCs


Godfrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his grey robe and has his shortspear always slung over his shoulder. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Justice, Gifted. Flaws: Antagonistic. Occupation: Barber

Voice: Stutters

Attributes [hide]

Godfrey Sherwood, Male Human Adept 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 6000 sp. Banded agate (10 gp).


Social Check DCs

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