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NPC Generator

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Advanced [show]


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His silver hair is styled in orderly dreadlocks. His green eyes peer out from beneath his wide-brimmed green hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Shipwright in town.

History: He was born several months after his father was called into army service. A gifted student he started as a Animal Trainer, but he got bored and became a Shipwright. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north; and to be a animal trainer again

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Military. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Thomas Norton, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 cp. 1 Half-Plate. 1 Breastplate. 1 Banded mail.


Social Check DCs


Gomory Langston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy. He has a dull look in his brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Laborer, Gomory learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Laborer for hire.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Philantrophist. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Gomory Langston, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)7 (-2) 16 (+3)11 (+0)
Skills Sleight of Hand +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp. Alexandrite (1100 gp). Silver pearl (60 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Kody Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Rich, Family. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Kody Snowdon, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. 1 Alchemist’s fire. 4 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has red hair. His eyes are brown and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Adventurer in town.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Mayor, but he was a colossal failure. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to be a mayor again

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Trym Tatum, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 cp. 1 Breastplate.


Social Check DCs


Heward Blackwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Heward Blackwood, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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