Clerebold Landon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Adventurer uniform. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic, Disciplined, Logical. Bonds: Job, Rich. Occupation: Adventurer
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
Possessions: Zircon (70 gp). Red-brown spinel (60 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item.
Simon Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a yellow scarf. He carries a battered mace and tarnished sai as well. He is bald on top and has large white tufts of hair around his ears. His eyes are amber and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Nature, Military. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Heward Nash, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Carpenter, and is pretty ugly. His red hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He enjoys reading and quiet.
History: The child of northern immigrants he idolized his mother. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 26000 sp.
Hunter Nash, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His moppish white hair is in a traditional bowl cut. His ears are large.
Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Poor, Family. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Heward Wentworth, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up. His brown eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Heward hails from a village terrorized by gnolls. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Enemies. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Obsidian (11 gp). Pink pearl (160 gp). 1 Masterwork Common Ranged Weapon.
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