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Advanced [show]


Heward Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. His red hair and beard is wavy and long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Roofer profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Sage for hire.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Heward Skelton, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. Golden yellow topaz (500 gp). Chrysoprase (70 gp). Jet (150 gp). 1 Minor magic item.


Social Check DCs


Norman Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic, Disease, Depressed. Bonds: Rich. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Huckabee, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Ashley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tan wide-brimmed hat and tan clothes, marred by beers. He keeps his white hair in a pixie cut. His eyes are gray and catlike.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the large cave and found the beat up nunchaku and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich, Nature, Job. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

John Ashley, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 18 (+4)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Breeden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet armored body suit, with a simple black line shooting up and back down and is in decent physical shape. He has a long white beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Armorer. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Drogo was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical, Persistence. Bonds: Attractive, Job. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Drogo Breeden, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 13 (+1)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Peter Huxley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a black armored body suit, with a simple brown line shooting up and back down, and his gloved hand is found clutching a sickle. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Peter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Professionalism, Gifted. Bonds: Poor. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Peter Huxley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Deception +2, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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