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Advanced [show]


John Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears tan cloth garments or leather armor. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. After coming to the age of reason, John took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted, Philantrophist. Bonds: Adventurer, Religious. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

John Marlowe, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Hematite (6 gp). Star ruby (600 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His chestnut hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Pacifist, Fighting. Flaws: Disease, Depressed. Bonds: Rich. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Kendall, Male Human Warlock 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp.


Social Check DCs


Frederick Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long auburn hair kept up in a rat tail. His gray eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and a deep hatred of orcs

Flaws: Antagonistic. Bonds: Poor, Enemies, Nature, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Frederick Dumph, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 25000 cp. Jet (40 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Anselm Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His silver hair is greasy and uncared for. His thin eyebrows rest above his beady green eyes.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Anselm Sutherland, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. Sardonyx (40 gp). Rhodochrosite (6 gp). Moss agate (6 gp). 1 Minor magic item.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He is muscular with a powerful set of arms. His head has been shaved. This green eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a armorer and was forced into it by his family

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Don Wentworth, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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