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Advanced [show]


Simon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His silver hair is heavily combed to the left. His eyes, though not visible through his cowl, are amber.

Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Bradshaw, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Percival Bentley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a custom-built plate barding that's adorned with violet lining and desert motifs, and his gloved hand is found clutching a scythe. He keeps his auburn hair in a pixie cut. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Mayor.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Percival Bentley, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Silver comb with moonstones (1000 gp).


Social Check DCs


Thomas Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of death around his neck, and a mace on his belt. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Nature. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Thomas Ramsey, Male Human Wizard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 19 (+4)16 (+3) 11 (+0)16 (+3)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 900 gp. Amber (60 gp). Rose (70 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Theodoric Brandon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He dresses in brown turtlenecks beneath a tan coat with green slacks, and his gloved hand is found clutching a whip. His silver hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Theodoric studied abroad. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Slave Trader.

Motivation: To be a Banker again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, In love. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Theodoric Brandon, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bernard Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Bernard Graeme, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +0, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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