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Advanced [show]


Alexandre Royal, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and has the majority of his body covered in plate. His right leg appears badly burned and disfigured. His hair is blonde and curly. He has violet eyes and a grey hat with a yellow feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Locksmith in town.

History: Born to a Sellsword, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a sellsword again

Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Royal, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is always cut to a buzz. His eyes are gray and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He feeds upon the attention of others.

History: Tim was raised in a hard working conservative environment. A gifted student he started as a Baker, but he got bored and became a Navigator. He struck the Navigator job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Poor, Attractive, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Gracey, Male Human Paladin 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Manfred Cornish, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fancy blue suit. His whole body is exceptionally muscular. His long white hair reaches down to his waist. His gray eyes peer out from beneath his feathered blue hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Immigrant, Family, Adventurer, Rich, Job. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Cornish, Male Human Ranger 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Alex Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Alex Sharps, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)18 (+4) 14 (+2)7 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 100 gp.


Social Check DCs


Reynard Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and chestnut. His eyes are a pleasant gray.

Personality: Calm and collected, he is a well trained Sculptor. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Reynard Kent, Male Human Ranger 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 110000 cp.


Social Check DCs

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