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Advanced [show]


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a black poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. He worked as a nervous Assassin and found it very stressful. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Professionalism. Bonds: Nature, Job, Slave. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Thomas Quinton, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Kyle Yeardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His hair, while still mostly red, has prominent grey streaks. This brown eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. Kyle was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Rich, Religious. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Kyle Yeardley, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Brown-green garnet (80 gp). Deep green spinel (80 gp).


Social Check DCs


Norman Byron, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large grey jacket, and a wedding ring on his right hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady gray eyes.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east. His childhood dream was to be a Cook, but he was a colossal failure. He became a Servant soon after.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: In love, Immigrant, Job. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Norman Byron, Male Human Monk 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 6 (-2)16 (+3) 7 (-2)17 (+3)
Skills History +6, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Giant, Celestial, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Wymar Mori, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, blue, dusty cloak. His hair is silver and curly. His eyes are amber and beady.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly. Bonds: Enemies, Rich, Adventurer, Job. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Mori, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 18 (+4)16 (+3)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 14
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports black clothing, slightly heavier than average wear. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. This violet eyed southerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Shane was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice, Persistence. Flaws: Shy. Bonds: Nature. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Shane Cumberbatch, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Religion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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