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Advanced [show]


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. Geoffrey was born on a far northern desert where he grew up under the tutelage of his mother, an expert Shepherd. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Antagonistic, Disease. Bonds: Immigrant. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Hailey, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Malachite (7 gp). Amber (100 gp).


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His blonde hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

John Brandon, Male Human Warrior 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)17 (+3) 11 (+0)8 (-1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Hampton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He has a white handlebar mustache and slicked back white hair. He has a dull look in his brown eyes.

Personality: He dislikes all the random violence that takes place in the south. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Immigrant, Slave. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Roger Hampton, Male Human Druid 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)10 (+0) 7 (-2)9 (-1)
Skills Insight +1, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Atterton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His red hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Cook.

Motivation: Further expansion of business; and he is wracked by social anxiety

Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Military. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Gerard Atterton, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Jet (160 gp). Chalcedony (40 gp).


Social Check DCs


Drogo Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered trident and tarnished hammer as well. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Logical. Flaws: Addict, Insane. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Drogo Darlington, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp.


Social Check DCs

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