Alex Cooper, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a black and tan handkerchief worn on his left side. He keeps his chestnut hair in a flapper bob. His eyes are likewise gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep
Ideals: Professionalism. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Alexandre Myerscough, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is generally shirtless and showing off his tattooed chest, marred by beers. His red hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Gomory Shirley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. He keeps his silver hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.
History: Gomory was born in the west. At a young age he loved to build and create. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He's in love; and money/treasure
Ideals: Professionalism, Persistence. Bonds: Rich, Military, In love, Has a crush. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Frederick Wakefield, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. He has done his best to style his blonde hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Family, Nature. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 gp. 1 Minor magic item.
Roger Clinton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered kukri and tarnished nunchaku as well. His hair is blonde and curly. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Roger lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son.
Ideals: Fighting, Justice, Artistic. Bonds: Attractive, Family. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 30000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
