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NPC Generator

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Advanced [show]


Shane Richie, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a black and brown robe with the hood down. His blonde hair, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Shane Richie, Male Human Rogue 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 9 (-1)7 (-2)
Skills Nature +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Golden pearl (60 gp). Chalcedony (40 gp).


Social Check DCs


Anselm Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His silver hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has achieved small success as a Glassblower.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Anselm Sydney, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 11 (+0)7 (-2)
Skills Deception +0, History +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Wharton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He wears his red hair up. He has several tiny emerald earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Wharton, Male Human Druid 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Winchester, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown, dusty cloak. His hair, while still mostly auburn, has prominent grey streaks. His eyes, though not visible through his cowl, are green.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Family. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Frederick Winchester, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trym Milton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His whole body is exceptionally muscular. His long white hair reaches down to his waist. His eyes are likewise blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a mountains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Racist, Disease. Bonds: Immigrant, Adventurer, Nature. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Trym Milton, Male Human Warrior 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Rock crystal (60 gp). Blue quartz (16 gp).


Social Check DCs

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