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Advanced [show]


Diggory Davenport, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His blonde hair is cut jaggedly and amateurishly. His eyes are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and regain custody of his son

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Diggory Davenport, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)8 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Wade, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spice Merchant.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Bertram Wade, Male Human Bard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp. 1 Everburning torch. 2 Acid flasks. 4 Smokesticks.


Social Check DCs


Simon Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He wears his blonde hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ploughman mother left him crippled. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Flaws: Addict, Depressed, Impulsive, Disease, Insomniac. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Simon Tinley, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Zircon (80 gp). Lapis lazuli (15 gp). Carnelian (80 gp). 3 Smokesticks. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Trey Carlton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries a battered axe and tarnished monstrous two handed axe as well. His blonde hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of goblins once and for all.

History: Trey was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Barkeep.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Disciplined. Bonds: Enemies, Attractive, Job, Religious. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Trey Carlton, Male Human Cleric 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Tim Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a yellow and green handkerchief worn on his right side. His hair, while still mostly black, has prominent grey streaks. His gray eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: Born in the north his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Body Guard again; and further expansion of business

Ideals: Joker. Flaws: Lazy. Bonds: Poor, Nature, Adventurer, Job. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Tim Thorpe, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp.


Social Check DCs

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