Ernest Byron, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy blue pantaloons and a grey scarf. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Job, Mentor. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Fawcett, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears green trousers with grey and black striped suspenders. He wears various colorful collared shirts, marred by beers. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the north. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Selfish. Bonds: Job, Poor, Nature. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. Zircon (70 gp). Star rose quartz (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Jocelyn Middleton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears violet painted combat armor at almost all times. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Philantrophist. Bonds: Attractive, Slave, Rich. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: Jeweled gold crown (4000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Davenport, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Flaws: Lazy. Bonds: Family, Immigrant, Rich, Military. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 6 (-2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 10000 cp. Large well-done wool tapestry (200 gp).
Ernest Watson, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather, and he perpetually has his longbow ready. His head has been shaved. His eyes are likewise brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Heavy steel shield.
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