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NPC Generator

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Robert Shipley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man has the majority of his body covered in plate. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Robert Shipley, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His skin is also unnaturally pale. His brown hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Athletic, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Reynard Hadley, Male Human Rogue 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5

Possessions: 12000 sp. Bloodstone (40 gp).


Social Check DCs


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: He comes from a rich western family. While studying, he fell in love. They married and had a daughter. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Rich, In love. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Ernest Middleton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)16 (+3) 15 (+2)9 (-1)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp. Golden yellow topaz (400 gp). Peridot (40 gp).


Social Check DCs


Gunter Tenley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is well dressed, constantly wearing a brown suit, tan shirt, and red tie. His hair, while still mostly chestnut, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gunter was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: To be a Body Guard again; and revenge

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Job. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Gunter Tenley, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 5 (-3)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 38000 sp. Golden yellow topaz (900 gp). Banded agate (7 gp). Lapis lazuli (7 gp). 1 Alchemist’s fire.


Social Check DCs


Odo Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and yellow robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Enemies, Adventurer. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Odo Hartford, Male Human Bard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp.


Social Check DCs

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