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NPC Generator

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Advanced [show]


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. His martial abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Mentor. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Trym Gracey, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp. Fiery yellow corundum (800 gp). Coral (80 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Odo Morley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a pastel armored body suit, with a simple white line shooting up and back down. His whole body is exceptionally muscular. His silver hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Immigrant. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Odo Morley, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)17 (+3) 11 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His chestnut hair is cut jaggedly and amateurishly. This brown eyed northerner is not easily forgotten.

Personality: This man loves writing and to teach people writing more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Ideals: Artistic. Bonds: Attractive, Adventurer, Family, In love. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Cooper, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Randal Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a ceremonial dagger. His black hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Doctor again; and wants to open a new tavern

Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Randal Haley, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 15 (+2)17 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue costume with the symbols of luck on his torso. He wears a Stetson hat to cover his moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: William was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero.

Flaws: Insane, Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

William Hampton, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)6 (-2)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Amber (140 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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