Dean Bentley, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He is muscular with a powerful set of arms. His auburn hair is matted, messy, and big. He has a dull look in his violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, his parents were killed by a drow raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is greedy; and someone believes him a fraud
Flaws: Ugly, Terse, Fearful. Bonds: Rich, Enemies. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Deep blue spinel (800 gp). Black pearl (800 gp). 1 Minor magic item.
Conrad Gresham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a violet tunic with green highlights, and long red pants that bunch up around his shoes. He has wavy black hair. His hazel eyes peer out from beneath his Stetson violet hat.
Personality: He is extraordinarily eccentric. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 6 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Kyle Landon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of luck around his neck, and a club on his belt. His silver hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Military, Nature. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Jocelyn Morton, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He usually wears his pastel robe and has his dagger always slung over his shoulder. He has moderate length auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Military. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Blue star sapphire (400 gp). Fiery yellow corundum (400 gp). Brown-green garnet (160 gp).
Shane Kitchur, Male Human [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears a yellow coat over a green low-cut shirt, and a Stetson hat upon his head. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job, Religious. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 35000 sp. Smoky quartz (60 gp). Rock crystal (60 gp). 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Banded mail. 1 Darkwood Shield.
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