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Advanced [show]


Kyle Dalton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with white pants. His black hair is long and unkept. His eyes are a pleasant hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Scribe and was forced into it by his family.

Ideals: Professionalism, Athletic. Flaws: Ugly, Racist. Bonds: Family. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Kyle Dalton, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp.


Social Check DCs


Norman Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: Norman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. He was an apprentice working in his father's forge. He struck the Actor job and began his own company from there.

Motivation: To clean up the streets; and expand his business

Ideals: Artistic, Professionalism. Bonds: Immigrant, Job, Guardian. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Norman Bradshaw, Male Human Bard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 10 (+0)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp. Smoky quartz (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Royston, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His moppish chestnut hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Persistence, Artistic. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Balimaar Royston, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in green turtlenecks beneath a tan coat with grey slacks. He keeps his long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Detective.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Insomniac, Racist. Bonds: Job, Rich. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Anselm Washington, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Cloth of gold vestments (170 gp). Gold music box (1000 gp). Solid gold idol (300 gp).


Social Check DCs


Arnold Carlisle, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Addict. Bonds: Religious. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Arnold Carlisle, Male Human Barbarian 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. Chalcedony (20 gp). Emerald (1200 gp). Eye agate (13 gp).


Social Check DCs

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