Balimaar Kitchur, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His silver hair, when down, is lengthy. His brown eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: When he was but 7 years old his parents immigrated from the east. He worked as a nervous Spice Merchant and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by drow. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Expand his business; and human compassion
Flaws: Ugly, Racist. Bonds: Job, Enemies, Immigrant. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. Red garnet (50 gp).
Godfrey Palomarez, Male Human [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a green and black robe with the hood down, he is not a threatening figure. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east, but his parents moved at a very young age to the south. His childhood dream was to be a Unemployed, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: To be a Unemployed again; and further expansion of business
Ideals: Joker, Philantrophist. Bonds: Job, Immigrant. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Star rose quartz (20 gp). Azurite (8 gp). 1 Minor magic item.
Adelard Chatham, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light black in addition to tight pants. He is an epitome of beauty. His hair is short and golden. His eyes are a pleasant amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Adelard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions
Ideals: Optimist, Gifted. Flaws: Mundane, Fearful. Bonds: Attractive, Religious. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 60000 cp.
Gerard Digby, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the west, but his parents moved at a very young age to the east. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and he has money and likes to spend it
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Bather
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 3000 sp.
Clerebold Cooper, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and prefers to wear red clothing when he does not wear armor. His left leg appears badly burned and disfigured. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He struck the Navigator job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical. Bonds: Job, Religious, Mentor. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
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