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NPC Generator

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Advanced [show]


Solomon Tindall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His black hair is greasy and uncared for. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Solomon Tindall, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Rock crystal (70 gp).


Social Check DCs


Richard Hayley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He has a large grey mantle and cape that has been intricately interwoven into his black robe. With a patchy red beard and wild red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better kind of golem.

Motivation: Expand his business; and he's looking for his big break

Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Hayley, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Walpole, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He carries a battered rapier and tarnished lance as well. He wears a colorful flower in his chestnut hair. His blue eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Military, Poor. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Drogo Walpole, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 7 (-2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Terran, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Drogo Wallace, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears bulky pastel painted plate armor. His red hair is thinning but still full. He has blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Athletic, Opinionated. Flaws: Fearful, Disease. Bonds: Immigrant. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Drogo Wallace, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)6 (-2) 7 (-2)11 (+0)
Skills Insight +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Black pearl (1000 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Trey Alston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear blue tank tops with green pants. His black hair is smooth and relatively long. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trey hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Alston, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 16 (+3)6 (-2)
Skills Acrobatics +1, Persuasion +0
Senses Passive Perception 13
Languages Common, Ignan, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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