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NPC Generator

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Advanced [show]


Godfrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Guard. He wears his chestnut hair down. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Jacobs, Male Human Warrior 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Theodoric Camden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His white hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Theodoric studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Theodoric Camden, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Gomory Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His hair is golden and curly. His eyes are hazel and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of orcs once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and a deep hatred of orcs

Ideals: Impeccable. Flaws: Addict. Bonds: Enemies, Immigrant, Job. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Gomory Bradley, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a brown costume with the symbols of death on his torso, marred by sweets. He keeps his long red hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

John Pickering, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


John Tatum, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is wearing a long, green, dusty cloak. His left hand appears badly burned and disfigured. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Disease, Mundane. Bonds: Family. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

John Tatum, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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