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Advanced [show]


Ralf Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a black suit, brown shirt, and black tie. His moppish red hair is in a traditional bowl cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Merchant, his father struggled to pay the bills. Ralf was born on a far southern island where he grew up under the tutelage of his father, an expert Mercenary. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Attractive, Poor. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Ralf Barlow, Male Human Warrior 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 7000 sp. Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey tunic with violet highlights, and long blue pants that bunch up around his shoes. He is an epitome of beauty. His auburn hair is still thick. His eyes are likewise blue.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: He was born in a small island village. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Disease, Greedy. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Yardley, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Guy Trollope, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His half smiles and amber eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Guy Trollope, Male Human Sorcerer 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Hayes, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Fearful. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Arnold Hayes, Male Human Sorcerer 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Malachite (14 gp). Deep blue spinel (200 gp).


Social Check DCs


Miles Allerton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His red hair, when down, is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. A freak accident while working with his Shoemaker father left him crippled. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Miles Allerton, Male Human Druid 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 8 (-1)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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