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NPC Generator

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Advanced [show]


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Gerald Barney, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with red stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair down. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy, self-centered, vain, and jealous.

History: Gerard was born the youngest of three triplets. He worked as a nervous Painter and found it very stressful. He now owns his own business.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Selfish. Bonds: Family, Job, Has a crush. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Gerard Clare, Male Human Sorcerer 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp.


Social Check DCs


Henry Gresham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his golden hair well, parting it to the right. His eyes are likewise amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Depressed. Bonds: Adventurer, Rich, Enemies. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Henry Gresham, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Everard Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright brown suits and hats. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Has a crush, Rich, Immigrant, Job. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Everard Rayden, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)15 (+2) 5 (-3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 7
Languages Common, Auran, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 600 sp. Golden yellow topaz (900 gp). Red-brown spinel (80 gp). Peridot (80 gp). 1 Chain shirt.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his morningstar always slung over his shoulder. He is portly but not overly obese. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Crown-heir, but he got bored and became a Masseuse. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern.

Flaws: Addict, Insane. Bonds: Adventurer, Mentor, Job. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Trym Clare, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 17 (+3)8 (-1) 14 (+2)8 (-1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 46000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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