Roger Shelley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a blue suit. His blonde hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: He was born in the north. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roger's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Ideals: Artistic. Flaws: Impulsive, Shy, Antagonistic. Bonds: Immigrant. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp.
Alexandre Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Stableman uniform. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Impeccable, Entrepeneur. Bonds: Job, Attractive, Rich. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Darkwood Buckler. 1 Darkwood Shield.
Drogo Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his spear. His silver hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: Drogo was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Jade (40 gp). 1 Magnifying glass. 1 Bullseye lantern.
Lance Ansley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean violet cloak covering his clean studded leather. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Lance lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying brother.
Motivation: To unite with his brother; and to reunite with his absent mother
Ideals: Athletic, Gifted. Bonds: Attractive, Family, Poor. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 31000 sp. Peridot (50 gp). Moss agate (7 gp). Rose (50 gp). Amber (150 gp).
Chad Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries ceremonial daggers. He has wavy white hair. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 4000 cp. Jade (100 gp).
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