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NPC Generator

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Geoffrey Vance, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length chestnut hair. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Vance, Male Human Adept 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Conrad Harper, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a small bristly mustache and wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Conrad Harper, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His golden hair is knotted and matted. His violet unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist, Entrepeneur. Flaws: Disease, Lazy. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Norman Berkeley, Male Human Adept 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Ralf Wade, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a tan small hat and tan clothes. He wears his black hair up in a very large beehive style do. His blue eyes peer out from beneath his small tan hat.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his daughter.

Ideals: Opinionated. Bonds: Immigrant, Family, Job. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Ralf Wade, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 31000 sp.


Social Check DCs


Manfred Snape, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. With a patchy chestnut beard and wild chestnut hair. This gray eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a slaver, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying sister.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: PTSD. Bonds: Attractive, Mentor, Adventurer. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Manfred Snape, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Violet garnet (900 gp). Jet (130 gp).


Social Check DCs

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