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NPC Generator

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Advanced [show]


Reynard Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. He carries a battered warhammer and tarnished mace as well. His hair is short and chestnut. His thin eyebrows rest above his beady blue eyes.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: Born in the west his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Reynard Chatham, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)14 (+2) 13 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Solomon Ogden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is lengthy. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Solomon Ogden, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 4 (-3)9 (-1)
Skills Insight -1
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Iolite (70 gp). Jet (160 gp).


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Birkenhead, Male Human Rogue 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)9 (-1) 17 (+3)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Kody Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His auburn hair is cut short. His eyes are gray and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Kody Bentley, Male Human Druid 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. Black pearl (800 gp).


Social Check DCs


Norman Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a scythe on his belt, and carries scythes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Bentley, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 7 (-2)16 (+3)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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