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Advanced [show]


Cory Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings. He carries with him a set of scythes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Addict, Depressed, Hedonist. Bonds: Poor. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Cory Northcott, Male Human Wizard 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1000 gp.


Social Check DCs


Adelard Clifford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears blue leather gloves, a blue jacket, and tight pants. He has a hunchback. His white hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Adelard Clifford, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)9 (-1) 14 (+2)17 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has done his best to style his blonde hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Chad was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Insomniac, Shy. Bonds: Military. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Chad Sherwood, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Giant, Gnoll, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50000 cp. Bloodstone (20 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He wears his brown hair up in a very large beehive style do. His half smiles and amber eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Flaws: Fearful. Bonds: Attractive, Rich, Adventurer, In love. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Gerard Nash, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Tourmaline (90 gp).


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He has done his best to style his brown hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He was granted necromantic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Gifted, Impeccable. Bonds: Job, Religious, Military. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Randal Anderton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Sard (30 gp). Pink pearl (50 gp). Aquamarine (300 gp). Alexandrite (300 gp).


Social Check DCs

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