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NPC Generator

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Advanced [show]


Dean Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Dean Livingstone, Male Human Warlock 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Raymond Weld, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His eyes are amber and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and expand his business

Ideals: Joker, Gifted, Artistic. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Raymond Weld, Male Human Wizard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 14 (+2)4 (-3) 11 (+0)14 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet cloak and cross-gartered tan stockings. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Trey Sutton, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Moss agate (14 gp). Blue quartz (14 gp).


Social Check DCs


Godfrey Acton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He prefers to wear brown clothing when he does not wear armor. He has done his best to style his blonde hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and a deep hatred of orcs

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Rich, Job, Enemies. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Godfrey Acton, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Guy Marlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. He keeps his long red hair kept up in a rat tail. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Guy was raised in a hard working conservative environment. After coming to the age of reason, Guy took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Guy Marlee, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Chrysoberyl (150 gp). Pink pearl (150 gp). Star rose quartz (50 gp).


Social Check DCs

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