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Advanced [show]


Cory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears violet trousers with white and blue striped suspenders. He wears various colorful collared shirts. His long chestnut hair reaches down to his waist. His eyes are green and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the south. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Cory Tewksbury, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)7 (-2) 11 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hugh Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by chocolates. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Disease. Bonds: Military. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Hugh Wilberforce, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Rich purple corundum (500 gp). Onyx (40 gp).


Social Check DCs


Everard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His hair is white and very short. His eyes are likewise blue. His teeth are white and perfect.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and doesn't want to be a painter and was forced into it by his family

Flaws: Shy, Disease. Bonds: Attractive, Family, Job. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Everard Ainsworth, Male Human Warrior 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 16 (+3)7 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anthony Cooper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean green cloak covering his clean studded leather, and a wedding ring on his right hand. He wears a small hat to cover his moderate length white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Sold as a small child to a slaver, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and many brigands want him driven away

Ideals: Gifted. Bonds: In love, Enemies, Mentor, Attractive. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Anthony Cooper, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Quinton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a grey poncho over his likewise colored trousers and shirt. His auburn hair is cut short. His eyes, though not visible through his cowl, are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and further expansion of business

Flaws: Emotional, Forgetful. Bonds: Adventurer, Job, Has a crush. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

John Quinton, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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