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NPC Generator

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Advanced [show]


Wymar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He usually wears his black robe and has his longsword always slung over his shoulder. His white hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny topaz earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Winterbourne, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Adelard Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is brown. His gray eyes peer out from beneath his feathered red hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Rich, Adventurer. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Oakley, Male Human Fighter 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by giants. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Bonds: Adventurer, Poor, Enemies. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Ralf Dumph, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1300 sp. 3 Thunderstones.


Social Check DCs


Robert Huxley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a large red jacket. He is tall, broad shouldered and powerfully built. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Robert studied abroad. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Miller.

Motivation: Expand his business; and an old rival family wants him found

Ideals: Optimist, Gifted. Bonds: Job, Family. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Robert Huxley, Male Human Monk 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5

Possessions: 4000 sp. White pearl (80 gp). 1 Minor magic item.


Social Check DCs


Adam Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear tan pants and tee shirts. He has a hunchback. His long blonde hair reaches down to his waist. His brown eyes peer out from beneath his feathered tan hat.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Ugly. Bonds: Mentor, Adventurer, Job. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Adam Hamilton, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)8 (-1) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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