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Advanced [show]


Ernest Easton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and brown robe with the hood down. His hair is white and curly. His green eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. Some 3 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Optimist. Bonds: In love, Mentor, Slave. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Easton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lance Beverly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in black turtlenecks beneath a grey coat with green slacks. He has moderate length brown hair. His eyes are green and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Lance was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now mingles about in high society.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Bonds: Religious, Rich, Adventurer. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Lance Beverly, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 15 (+2)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Raymond Royal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear tan clothing when he does not wear armor. He has a silver handlebar mustache and slicked back silver hair. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raymond hails from a village terrorized by orcs. His childhood dream was to be a Jeweler, but he was a colossal failure. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Flaws: Terse. Bonds: Family, Enemies, Job, Debt. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Raymond Royal, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Rose (80 gp). Brown-green garnet (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Charles Branson, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lewis Adley, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He wears his chestnut hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of western immigrants he idolized his father. His family was turned out during the war. He and his family wandered west to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Professionalism. Flaws: PTSD. Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Adley, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)10 (+0) 5 (-3)9 (-1)
Skills Animal Handling -1, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs

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