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Advanced [show]


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His silver hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Selfish, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Theobald Chatham, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Richard Conway, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears brown trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. He keeps his long blonde hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Nature, Adventurer. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Richard Conway, Male Human Cleric 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 12 (+1)7 (-2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Kyle Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy chestnut beard and wild chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Dilettante. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Dilettante like his father before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Poor, Job. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kyle Cotton, Male Human Monk 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 13 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)11 (+0) 9 (-1)11 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1300 gp. Pink pearl (50 gp). Black pearl (600 gp). Star ruby (900 gp). Zircon (20 gp). Rock crystal (20 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: He was born in the south. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Kody Asheton, Male Human Druid 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 9 (-1)17 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Wymar Royston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is chestnut and curly. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: When he was but 3 years old his parents immigrated from the north. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Wymar Royston, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs

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