Geoffrey Barlow, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He has wavy blonde hair. He has amber eyes and a black hat with a grey feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: He was born in the south. His childhood dream was to be a Baker, but he was a colossal failure. He became a Barrister soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 7 (-2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Aquan, Auran
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
Possessions: 50 pp. Black star sapphire (1300 gp). Freshwater pearl (10 gp).
Gomory Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of scythes on his belt, each one with a emerald on the hilt. His hair is short and auburn. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 50000 cp. Moss agate (5 gp). Golden yellow topaz (1400 gp). White pearl (40 gp). Moss agate (5 gp).
Gerard Atherton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His hair is chestnut and curly. His eyes are a pleasant gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.
History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: Retire the richest man in the west; and to reunite with his absent mother
Ideals: Joker, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Trey Yorke, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His long silver hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.
Personality: He is irascible and easily irritated. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Depressed, Mundane. Bonds: Attractive, Military. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Lewis Morley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his shortspear. With a patchy white beard and wild white hair. His hazel eyes peer out from beneath his broad black hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Athletic, Disciplined, Impeccable. Bonds: Rich. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Freshwater pearl (4 gp). Zircon (70 gp). Black opal (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!