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Advanced [show]


Tim Cotton, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his glaive always slung over his shoulder. He is muscular with a powerful set of arms. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Sellsword, who enjoyed hunting, Tim was taken on many hunting expeditions. His first spouse was a Sellsword, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Mundane, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Tim Cotton, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)8 (-1) 15 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Jocelyn Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in a clean grey cloak covering his clean studded leather. He has wavy golden hair. His eyes are likewise gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born into a rich family. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To clean up the streets; and find a way to reverse the transformation of his sister

Bonds: Adventurer, Family, Rich, Enemies, Guardian. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Jocelyn Birkenhead, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)7 (-2) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2100 sp. Bloodstone (20 gp).


Social Check DCs


Gomory Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and he perpetually has his kukri ready. He has a small bristly mustache and wavy auburn hair. His amber eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Shy. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Gomory Jacobs, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 8 (-1)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Violet garnet (1200 gp). Chalcedony (80 gp).


Social Check DCs


Anselm Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants, and he perpetually has his dagger ready. He has wavy brown hair. His eyes, though not visible through his cowl, are brown.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Bellfounder profession.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Racist. Bonds: Job, Military, Attractive. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Anselm Yardley, Male Human Cleric 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His hair is blonde and curly. His green eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Rich, Slave, Adventurer. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Hunter Ramsay, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp.


Social Check DCs

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