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NPC Generator

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Advanced [show]


Bertram Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is generally well dressed albeit a few years behind the times. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a tan hat with a violet feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: When he was but 4 years old his parents immigrated from the east. He worked as a nervous Bellfounder and found it very stressful. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Bertram Fawcett, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 16 (+3)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Raymond Leighton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright red suits and hats. His hair is auburn and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raymond was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Gifted. Flaws: Addict, Hedonist. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Raymond Leighton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Heward Clinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his grey robe and has his lance always slung over his shoulder. He has a very tight haircut. His eyes are violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Heward Clinton, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +0, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Denholm, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a forest tribe. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Opinionated, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Aldous Denholm, Male Human Cleric 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp.


Social Check DCs


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. His skin is fair and his fingers are delicate and long. He has moderate length golden hair. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined. Flaws: Selfish. Bonds: Immigrant, Military, Enemies. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Manfred Wellington, Male Human Warlock 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 600 gp.


Social Check DCs

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