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NPC Generator

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Advanced [show]


Solomon Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears a colorful flower in his brown hair. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Farmer, who enjoyed hunting, Solomon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Solomon took refuge in the large cave and found the beat up flail and armor he uses now. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To clean up the streets; and to protect his home

Flaws: Shy, Antagonistic. Bonds: Attractive, Guardian, Nature. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Solomon Van Es, Male Human Warlock 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 5000 sp.


Social Check DCs


Clerebold Kensley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Gifted from a young age, Clerebold studied abroad. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted divine powers by his dying sister.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Passionate, Artistic, Gifted. Bonds: Rich, Family. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Clerebold Kensley, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Masterwork manacles. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Roger Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He has a long brown beard with little hanging trinkets. He has gray eyes and a tan hat with a black feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Slave Trader, Roger learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Slave Trader.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Flaws: Antagonistic, Racist. Bonds: Immigrant, Job, Family. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Clifford, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp. Eye agate (13 gp). Golden pearl (120 gp). Red-brown spinel (120 gp). 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Masterwork Artisan’s tools. 1 Small steel mirror.


Social Check DCs


Balimaar Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His tied-back hair is golden. His half smiles and blue eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: A powerful brothel owner made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Joker, Pacifist. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Stutters

Attributes [hide]

Balimaar Pinkerton, Male Human Adept 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 400 gp. Deep blue spinel (500 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Alex Graham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with tan pants, and he perpetually has his shortspear ready. His hair is long and white with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Professionalism. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Alex Graham, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs

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