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Advanced [show]


Thomas Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has wavy auburn hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small forest village. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He is greedy; and money/treasure

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Rich, Nature. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Thomas Eastaughffe, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Everburning torch. 1 Antitoxin.


Social Check DCs


Kyle Nash, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has a brown handlebar mustache and slicked back brown hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Kyle was born in the west. At a young age he loved to build and create. A gifted student he started as a Slave Trader, but he got bored and became a Actor. He has achieved small success as a Actor.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Slave, Job, Family. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Kyle Nash, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Blue sapphire (500 gp). Fiery yellow corundum (500 gp). Malachite (4 gp).


Social Check DCs


Alexandre Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and blue handkerchief worn on his right side, and sports empty pouches on his belt. His silver hair is drawn into a tight pony tail with a skull scrunchie. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the south. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Alexandre's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Brewer again; and his religion dominates his actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Alexandre Dayton, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp. Banded agate (15 gp). Fire opal (900 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break.

Bonds: Attractive, Job, Has a crush, Adventurer, Immigrant. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Trym Whitby, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 2 Holy water. 4 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. His hair is greying and his face has many wrinkles. He has a dull look in his blue eyes.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: Sold as a small child to a brothel owner, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Heiser, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Hourglass. 1 Simple lock.


Social Check DCs

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