Aldous Wentworth, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His red hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them
History: He got into the Doctor business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Doctor like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Just what you see.
Bernard Warwick, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.
History: Born in the south to a Junk Dealer, Bernard learned a great deal about his mother's area of expertise. He worked as a nervous Junk Dealer and found it very stressful. He hasn't been sleeping well lately.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Shane Morton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large brown jacket. He wears a broad hat to cover his moderate length golden hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He plays an instrument quite well.
History: Born in the east to a Ploughman, Shane learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: To settle down with his crush; and to be a shoemaker again
Ideals: Artistic, Gifted. Bonds: Poor, Enemies, Job, Has a crush. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 60 pp. Coral (80 gp). 1 Minor magic item. 1 Minor magic item.
Manfred Alton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His red hair is matted, messy, and big. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a wizard, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by illithids. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Mentor, Military. Occupation: Tanner
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp. 3 Holy water. 1 Thunderstones. 2 Alchemist’s fire.
Guy Clive, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries with him a set of whips on his belt, each one with a ruby on the hilt. His silver hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Joker, Logical. Flaws: Disease. Bonds: Rich. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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