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NPC Generator

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Advanced [show]


John Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a green suit. His auburn hair has been sun bleached extensively. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict, Terse, Hedonist. Bonds: Military. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

John Oakley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)5 (-3) 15 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Spalding, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is long and unkept. His eyes are likewise green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Military. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Gerald Spalding, Male Human Druid 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp.


Social Check DCs


Alexandre Law, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and to pay off his debts

Flaws: Addict, Shy, Impulsive. Bonds: Attractive, Nature. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Alexandre Law, Male Human Cleric 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Remington, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Human compassion; and meet up once more with his childhood friend

Flaws: Secretive, Racist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Chad Remington, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2

Possessions: 800 gp.


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and human compassion

Ideals: Persistence. Flaws: Racist, Mundane. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Ernest Benson, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 17 (+3)16 (+3)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp.


Social Check DCs

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