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NPC Generator

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Advanced [show]


Balimaar Holton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is still thick. He has green eyes and a red hat with a violet feather.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: Money/treasure; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Artistic, Gifted. Bonds: Immigrant, Rich, Job. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Balimaar Holton, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Altham, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is renowned for his bright red suits and hats. His hair is chestnut and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Gifted. Flaws: Depressed, Selfish, Fearful. Bonds: Attractive, Rich. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Altham, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Golden pearl (130 gp). Lapis lazuli (5 gp). Red spinel (130 gp). 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Peter Sydney, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear blue pants and tee shirts. He is muscular with a powerful set of arms. His white hair is still thick. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Mentor. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Peter Sydney, Male Human Wizard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +1, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 300 gp.


Social Check DCs


Guy Melancon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has black hair. His eyes are likewise violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To end his boredom; and he wants to get laid

Flaws: Ugly, Mundane. Bonds: Poor, Has a crush, Nature. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Melancon, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp.


Social Check DCs


Roger Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt with thin green vertical stripes and grey pants. His silver hair is braided into rings. He has several tiny jet earrings on each ear.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Roger Rutherford, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs

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