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Advanced [show]


Chad Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown top hat and brown clothes. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 4 years old his parents immigrated from the east. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Disease, Insomniac, Antagonistic. Bonds: Immigrant, Nature. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Alby, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 17 (+3)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Guy Harper, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His white hair is unkempt and raggedy. His eyes are a pleasant blue.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy, Secretive. Bonds: Poor. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Guy Harper, Male Human Ranger 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Harrington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He carries with him a set of lances on his belt, each one with a topaz on the hilt. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Antagonistic, Fearful, Mundane. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Harrington, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 600 gp.


Social Check DCs


Lance Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet tunic with green highlights, and long brown pants that bunch up around his shoes. He has wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 11th year, his parents were killed by a illithids raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Persistence. Flaws: Insane, Mundane, Fearful. Bonds: Enemies. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Lance Garfield, Male Human Commoner 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Odo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple grey robe with white stripes complete with hood. He has moderate length chestnut hair. His brown eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Ruler, Odo learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Fighting. Flaws: Antagonistic, Fearful, Greedy. Bonds: Job. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Odo Cholmondeley, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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