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Advanced [show]


Balimaar Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is blonde. His eyes are likewise gray.

Personality: He is very quiet and rarely speaks above a whisper. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He would like to get married and retire; and to reunite with his absent mother

Flaws: Shy. Bonds: Family, Military, Adventurer, Has a crush. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Eastoft, Male Human Druid 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 5 (-3)16 (+3) 10 (+0)16 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Halfling
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp.


Social Check DCs


Dean Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Dean has worked very hard to control his curse. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Dean Barton, Male Human Aristocrat 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)10 (+0) 10 (+0)7 (-2)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. White pearl (50 gp). Blue star sapphire (1500 gp). Moss agate (14 gp). Banded agate (14 gp).


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. He has several tiny amber earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Law, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Deep blue spinel (900 gp). Chalcedony (70 gp). Red spinel (60 gp).


Social Check DCs


Geoffrey Ridley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is wearing the road beaten gear of a warrior. His white hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a blue hat with a green feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy. Bonds: Family, Mentor. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Geoffrey Ridley, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Iolite (20 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He wears a colorful flower in his brown hair. He has a dull look in his green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Flaws: Disease, Insomniac. Bonds: Attractive, Poor, Religious. Occupation: Fisher

Voice: American accent

Attributes [hide]

Kody Crawford, Male Human Ranger 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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