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NPC Generator

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Advanced [show]


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Servant, and he perpetually has his scythe ready. He sports a long chestnut beard, and similarly colored long hair. He has hazel eyes and a blue hat with a violet feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Servant.

Motivation: Sabotage a competitor.

Ideals: Fighting, Joker, Justice. Bonds: Job, Religious. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Randal Reid, Male Human Commoner 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Geoffrey Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Gardener. He then took over the family business and is one of the better Gardener for hire.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Job. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Garrick, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp. 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Arnold Langley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His black hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Farmer.

Motivation: He's looking for his big break.

Bonds: Adventurer, Religious, In love, Nature, Job. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Langley, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Small steel mirror. 1 Spyglass. 1 Spyglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Trym Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an entirely tan suit with violet socks and a vest with buckled shoes. His whole body is exceptionally muscular. His tied-back hair is red. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He would rather hide behind his crafts than deal with other people.

History: He was born in the west, but his parents moved at a very young age to the north. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Attractive, Nature. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Trym Eastaughffe, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Joker, Gifted, Impeccable. Bonds: Rich, Immigrant. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Gerald Byron, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Full Plate. 1 Darkwood Shield.


Social Check DCs

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