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NPC Generator

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Advanced [show]


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. His golden hair and beard is wavy and long. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Conrad Graeme, Male Human Expert 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. 1 Climber’s kit. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Henry Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Shelly, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Azurite (14 gp). Banded agate (14 gp). Eye agate (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Heiser, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and likes to wear grey tank tops with blue pants. His hair is long and blonde with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north, but his parents moved at a very young age to the south. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and revenge

Flaws: Antagonistic. Bonds: Family, Immigrant, Enemies, Military. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Heiser, Male Human Monk 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail, and carries hand crossbows. His black hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: In love. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Lance Deighton, Male Human Warlock 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Randal Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is portly but not overly obese. He wears a feathered hat to hide his balding. He is baby faced.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Randal was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Artistic. Bonds: Military, Family, Job. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Randal Dalton, Male Human Monk 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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